Generation Alpha is the largest generation ever. Totaling two billion children, it encompasses anybody currently aged 0–15 years old—those born between 2010 and 2025. This is the first fully digitally ...
FRANKFORT, Ky. (AP) — Kentucky’s attorney general claimed Tuesday that the online gaming platform Roblox has become a “playground for predators” as he announced a lawsuit accusing the company of lax ...
World of Warcraft: Midnight – What We Think After 10 Hours in the Alpha Having played World of Warcraft: Midnight basically every waking hour since I got access, which was about 10 hours ago as I ...
The kids are playing computer games. According to the latest Global Games Market Report from the analysts at industry intelligence firm Newzoo, Gen Alpha—defined in this case as anyone born in or ...
Steal a Brainrot has updated and in this video I spend 24 hours as a NOOB on a brand new account in the NEW Admin War update in Steal a Brainrot.. Make sure to watch until the end! Colombia recovers ...
Gen Alpha has now amassed more than $100 billion in annual direct spending power, according to a new DKC report. The youngest generation, born between 2010 and now, is now generating $100 billion in ...
The youngest generation, born between 2010 and now, is now generating $100 billion in direct spending power annually, according to a new report. Gen Alpha, made up of digital natives, is spending ...
Roblox revenue rose 21% year over year to $1.08bn, with bookings jumping 51% to $1.44bn. Users spent 27.4 billion hours on the platform in Q2 2025. Roblox averaged 23.4 million monthly unique payers, ...
Second-quarter DAUs cross 100 million Company raises annual bookings forecast Quarterly engagement driven by 'Grow a Garden' success July 31 (Reuters) - Roblox (RBLX.N), opens new tab raised its ...
At Austin’s Alpha School, students spend just two hours a day on academics, led by artificial intelligence tools. New Alpha schools are set to open in about a dozen cities this fall. Alpha School, ...
We all want out of that nightmare. Sometimes, the best experiences in the video game space are ones that reflect our own fears and worries and then attempt to help us get past them in unique ways.
Gen Alpha, the youngest generation of active consumers in the market, are teetering on the onset of teen angst. For many of them, an unavoidable trigger of it will be those pesky hormonal-triggered ...