The directors of this year’s best animated feature hopefuls talk inspiration, originality and why emotional truth comes ...
As video and projection design become more robust on Broadway, “Stranger Things: The First Shadow” animator Matt Taylor ...
As big fans of the series, we're more than a little excited about the Stranger Things cartoon coming next year. It was ...
Researchers at UC Santa Barbara have invented a display technology for on-screen graphics that are both visible and haptic, ...
As we hit Toy Story’s 30th anniversary, we thought about how far animation has come. No disrespect to the O.G., but after a ...
The post-production veterans who met on "Avatar" talk about their new tech-infused venture and how they plan to halve production costs and time for animated films ...
The production of high-quality three-dimensional assets has long been constrained by the technical expertise and time investment required to create professional-grade models. Hyper3D, the flagship ...
The new techniques encouraged by Ibermedia Next, often Blender’s Grease Pencil, enhance the creativity of animation projects ...
Real-time engines like Unreal Engine and Unity offer immediate visual feedback and interactive capabilities that traditional ...
It would be fair to say that Zootopia was a surprise hit. The 2016 Walt Disney animation grossed over US$1 billion at the box office and won an Academy Award, making stars of its animal protagonists – ...
Weary-eyed, desiccated, seen-it-all cynicism is something of an occupational hazard for a hackneyed hardware reviewer such as I. But just occasionally something lands on your desk that's genuinely ...
When animator Stefan Gruber was eight, they saw a dog run across a wall, not in real life, but in Jules Engel’s hand-drawn short “Accident,” projected during a Pioneer Square art walk. That was the ...