Abstract: We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this ...
[News] Check our new library, PaMO, which converts any mesh into a low-poly, manifold, intersection-free mesh in seconds (CUDA required). It’s perfect as a preprocessing tool for CoACD. import coacd ...
Roblox vs Minecraft: in-depth comparison of gameplay, creativity, community, and features to help choose the best platform.
Abstract: A new analytical model for the calculation of the shielding effectiveness of multilayer infinite metal meshes is proposed. This model is based on the previously developed one for single- and ...
Abstract: Recent years have seen an immense increase in the complexity of geometric data sets. Today's gigabyte-sized polygon models can no longer be completely loaded into the main memory of common ...